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 Can customizemii convert brl to xml? 
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Post Re: Can customizemii convert brl to xml?
pbsds wrote:
I don't think you should rip of the xmlan and xmlyt from benzin.
you need to be more original...
but you should get permission to use benzin as documentation for the brlyt and brlan format. ;)


I didn't intend to use xmlan / xmlyt.. I also didn't really intend to make my own format :P
Who wants to learn new shit when they're absolutely familar with benzins format :D
I'd sure ask before starting anything real.

hunterm wrote:
Just ask the user for the goddamned binary. D:<


Won't do.. SquidMan said he doesn't want that and I respect his wish.


April 4th, 2010, 11:06 pm
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Post Re: Can customizemii convert brl to xml?
This is the output of my code:
Attachment:
File comment: The brlyt from Wii fit plus
out.txt [51.44 KiB]
Downloaded 54 times

Something like that could be easier then xml

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April 4th, 2010, 11:39 pm
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Post Re: Can customizemii convert brl to xml?
Cool.. Well, it's pretty similar to xml, just without tags/plain text.
Is it based on benzins code?
Can you already translate it back into brl?


April 5th, 2010, 12:12 am
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Post Re: Can customizemii convert brl to xml?
Leathl wrote:
Well, I thought about adding brlyt / brlan handling to libWiiSharp several times and I might do that one day.
However it's not likely that it will spit out xmlyt / xmlan files (I don't even know if the xmlyt/xmlan format is in some way protected by the authors of benzin or if it's only the application itself).
xmlyt/xmlan have only ever been used by the benzin team. benzin is powered by libxml (hence xml), and the yt/an parts or specific to each respective file. benzin can be rewritten (barely an edit, really) to make it output any file extension the editor desires.


April 5th, 2010, 6:20 am
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Post Re: Can customizemii convert brl to xml?
Leathl wrote:
Is it based on benzins code?

depends on how you look at it.
it's written in python, and is based of the code i made for Wii.au3(which i have stopped working on) which was based of benzin which i had permission to use.
Leathl wrote:
Can you already translate it back into brl?

Not yet.
i have focused on parsing it first ;)

and i still need to add support for wnd1 and bnd1. does anyone have a brlyt that has those sections?

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April 5th, 2010, 11:48 am
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Post Re: Can customizemii convert brl to xml?
i know 1 in the system menu that has wnd1
its in board.ash and its th_Adress_a.brlyt

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April 5th, 2010, 12:44 pm
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Post Re: Can customizemii convert brl to xml?
Would you mind PM it to me?
i have no experience with the system menu.

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April 5th, 2010, 5:25 pm
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Post Re: Can customizemii convert brl to xml?
pm sent m8

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April 5th, 2010, 5:30 pm
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Post Re: Can customizemii convert brl to xml?
Disk_Bann (or whichever brlyt does the disc channel) also has wnd1. PM sent.

I think wnd1 is window, but I have no idea how it's used... anyone?

And what is bnd1?

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April 5th, 2010, 11:27 pm
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Post Re: Can customizemii convert brl to xml?
wilsoff wrote:
Disk_Bann (or whichever brlyt does the disc channel) also has wnd1. PM sent.

I think wnd1 is window, but I have no idea how it's used... anyone?

And what is bnd1?

wnd1 is indeed window, and basically megazig and squiddy (maybe?) know how it works. symular tried messing with it but i dont think he ever figured much out on how it works.

no clue on bnd1.


April 6th, 2010, 6:16 am
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