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 Neogamma Channel Release 
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Joined: September 12th, 2010, 10:42 am
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Post Re: Neogamma Official Channel Contest
Looks great the banner and logo


September 12th, 2010, 10:52 am
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Post Re: Neogamma Official Channel Contest
Hey wilsoff can you post any other pics you have of the neogamma channel please
I wouldn't mind trying something because I really like the banner and logo its high quality slick and new looking truthfully I havent ever seen a perfect neogamma channel these pics could become the one


October 8th, 2010, 10:23 am
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Post Re: Neogamma Official Channel Contest
that looks awesome. how the hell do you make the brlyt (xmlyt) and brlan (xmlan) for the channels? Surely you don't code it from scratch each time (do you??) so what app do you guys use?


November 24th, 2010, 8:21 am
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Post Re: Neogamma Official Channel Contest
benzin, more info in the shoutbox

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November 24th, 2010, 2:52 pm
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Post Re: Neogamma Official Channel Contest
icw35 wrote:
that looks awesome. how the hell do you make the brlyt (xmlyt) and brlan (xmlan) for the channels? Surely you don't code it from scratch each time (do you??) so what app do you guys use?


As pbsds said, it's all benzin. Everytime I make a new channel, I start with one I have, strip all objects out and then start adding them back in. First job is to get them all displaying on screen (brlyt) without bricking, then you can start with the animation descriptions (brlan).

Bestway to learn is to stare at the code of simple channels so that you can get an idea of the structure of the brlan / brlyt then it's a case of finding a channel that has the effect that you want to use and taking the xml tags and changing the values within them.

Yes it takes ages. Even having a good grasp of benzin, my best guess is 20-40 hours per channel depending on complexity and if I'm trying to understand and implement a new technique.

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November 25th, 2010, 5:33 am
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Post Re: Neogamma Official Channel Contest
Whoah...that takes time man...time I would happily dedicate to making channels if I had it...looks like I'm gonna have to stick to reusing others channels and just modify/combine them.


November 25th, 2010, 9:31 am
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Post Re: Neogamma Official Channel Contest
i could make a semi decent channel in about 5 hours its tweaking it to be just right that takes time

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November 26th, 2010, 7:32 pm
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Post Re: Neogamma Official Channel Contest
well that's because your old diddy81 :P

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November 26th, 2010, 7:35 pm
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Post Re: Neogamma Official Channel Contest
symular_syn wrote:
well that's because your old diddy81 :P

Lol maybe, or maybe it could be that he has more knowledge of how to use benzin since he has been using it for a while now.

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November 29th, 2010, 8:50 pm
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Post Re: Neogamma Official Channel Contest
If anyone wants to pick this up the parts are here. Still needs a chunk of work. I may get to it one day, but if I don't post it here then it will jsut get lost on my hard drive forever.


Attachments:
File comment: UNFINISHED. I think this is the latest version. It could be a bricker... The icon is still an FCEUGX icon.
NeoGamma - NEOG v0.0.17.wad [1.31 MiB]
Downloaded 55 times

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April 12th, 2011, 6:16 am
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