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 what's the new HBC's channel ID? 
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Post what's the new HBC's channel ID?
^.^

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March 17th, 2011, 10:28 pm
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Post Re: what's the new HBC's channel ID?
Hex: AF1BF516
Ascii: ¯õ

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March 17th, 2011, 11:34 pm
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Post Re: what's the new HBC's channel ID?
wilsoff wrote:
Hex: AF1BF516
Ascii: ¯õ
So we dont actually know the channel ID, what a way to annoy Nintendo lol.

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March 17th, 2011, 11:39 pm
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Post Re: what's the new HBC's channel ID?
Yeah we do. ID's are in HEX, te ascii representation above is accurate, but irrelevant in terms of ability for them to delete.

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March 17th, 2011, 11:49 pm
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Post Re: what's the new HBC's channel ID?
i thought it has to be a 4 letter/number ID?

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March 17th, 2011, 11:50 pm
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Post Re: what's the new HBC's channel ID?
Quote:
A Title-ID is a 64-bit number that describes an "application" -- generally, a channel or a game. The high 32 bits are used to indicate the type of title, and the low 32 bits are used to identify the particular title.

By convention, a Title-ID may either be written as 16 hex digits (e.g. 0000000100000002 or 00010000525a4445) or in two hexadecimal or ASCII parts (e.g. 1-2 or 10000-RZDE).
Source - Wiibrew

Any 4-digit ascii ID has an 8-digit hex counterpart :p

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March 18th, 2011, 5:54 am
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Post Re: what's the new HBC's channel ID?
Exactly! If you browse your sneek nand files you'll see how it works. custome channels are in \title\00010001\FFFFFFFF where FFFFFFFF is the ID of the channel in HEX. So it's all based on the hex and the ascii is just a representation of this.

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March 18th, 2011, 6:11 am
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