
Re: Wii OS Leopard CSM Released
To fix the 4:3 vs 16:9 issue is a little tricky, but it can be done. Here's my method:
1. Create a pane in the brlyt to put the images on.
2. The pane should be widescreen affected (see flag tags):
Code:
<tag type="pan1" name="FacePane" userdata="">
<visible>01</visible>
<WidescreenAffected>00</WidescreenAffected>
<flag>01</flag>
<origin x="Center" y="Center" />
<alpha>ff</alpha>
<padding>00</padding>
<translate>
<x>-300.00000000000000000000</x>
<y>53.00000000000000000000</y>
<z>0.00000000000000000000</z>
</translate>
3. The pic should
not be widescreen affected (see flag tags):
Code:
<tag type="pic1" name="FaceOuterPic" userdata="">
<visible>01</visible>
<WidescreenAffected>00</WidescreenAffected>
<flag>00</flag>
<origin x="Center" y="Center" />
<alpha>ff</alpha>
<padding>00</padding>
<translate>
<x>135.00000000000000000000</x>
<y>0.00000000000000000000</y>
<z>0.00000000000000000000</z>
</translate>
4. Now you have two places you can vary the x coordinate, the pane and the picture. One is widescreen affected and one is not.
5.
Now the clever part... if the sum of the two x coordinates doesn't change then it won't move in 4:3 mode. So 200+350 gives the same postion as -100+650 on a 4:3.6. However it will move it when the Wii is set to 16:9, so by varying the ratio between the two x coordinates you can move something left and right on 16:9 while keeping it in the same place in 4:3.
7. The easiest way of doing this seems to be to get everything positioned correctly in 4:3 and then start changing the ratios. It won't affect 4:3 but with a bit of work you can fix 16:9.
8. Because of the way widescreenaffected works you generally have to change it by more than you'd expect, sometimes if you want to move it by 100 you need add 133 (100/0.75) to the pic coordinate and take it off the pane coordinate. Other times it's more severe and you need to move it by 400 (100/0.25). I haven't figured this out exactly, I think it must be to do with which side of the centre line it's on.
brlyts above taken from my
facebook channel